这位球员平均打了10 场比赛,赢了9 场……
这也意味着胜率10%的玩家平均10场比赛会输掉9场。
那么问题来了:——名LOL玩家平均10场比赛输掉9场,那为什么还要去玩英雄联盟呢?我担心他们会放弃。
LOL官方角色设计图:女枪手
这也是包括英雄联盟在内的大多数竞技游戏,玩家胜率和角色胜率都稳定在50%左右的原因。

LOL匹配机制“漏洞”:连输10局匹配,接下来的排位能“躺赢”吗?
虽然elo机制很好,但它绝不是完美的。
哈哈英雄
在英雄联盟中,有一类玩家实力一般,战绩平平,但某个英雄数百回合的胜率却能达到60%甚至70%以上。这是怎么做到的?事实上,这是LOL匹配机制的一个“漏洞”。
召唤师峡谷中的灵魂莲花阿狸

事情是这样的:
如果一个LOL玩家想要他的阿狸在300场比赛中胜率超过60%,那么他应该使用其他他非常擅长匹配的英雄。连输几场之后,他就可以和阿狸进行认真的牵线搭桥了。
在这种情况下,系统通过elo机制强行平衡玩家的胜率,并在比赛中给予玩家阿狸几位强力队友。最终,即使玩家实力一般、战绩一般,单英雄数百场比赛的胜率也能轻松达到60%~70%。
LOL英雄选择
那么问题——来了:如果LOL玩家连输10场,然后再打排位,排位胜率能提高吗?

如果成功的话,英雄联盟里的每个人不都可以轻松晋升白金、钻石甚至大师级别了吗?因此,我认为这不应该起作用。
LOL钻石促销
标题:LOL:如果故意输掉几场比赛,排名会变得更容易吗?
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用户评论
作为一个资深玩家,尝试了这个策略后发现,结果并不如我预期的好。
有11位网友表示赞同!
In-game performance did not improve; rather, I got some really tough opponents.
有11位网友表示赞同!
The idea didn't work for me at all. My matchmaking just seemed to get harder if anything.
有18位网友表示赞同!
I tried it out and was really disappointed – my rating stayed the same!
有19位网友表示赞同!
It's a cool theory, but actually implementing it did not make things easier for me.
有6位网友表示赞同!
Strangely enough, after deliberately losing rounds in Matchmaking, I only saw tougher challenges ahead.
有19位网友表示赞同!
Nice try, though the reality is that your matchmaking quality doesn't seem any better afterward.
有16位网友表示赞同!
I gave this a shot and sadly ended up with more demanding opponents rather than easier ones.
有17位网友表示赞同!
Seemed like an interesting concept at first, but didn't affect my skill level in the slightest.
有18位网友表示赞同!
Decided to experiment and surprisingly faced harder opponents instead of an easy match!
有8位网友表示赞同!
The theory behind it might be intriguing, but execution did not align with expected outcomes for me.
有7位网友表示赞同!
Tried the method out with expectation to improve matches, but unfortunately experienced the opposite.
有13位网友表示赞同!
Funny how expectations didn't quite meet action when I decided to lose a few matches.
有13位网友表示赞同!
Noted your question about tweaking your performance; interesting theory indeed, but alas wasn’t for me.
有14位网友表示赞同!
I was intrigued by this strategy, but it doesn't seem like there’s any science behind 'winning at losing'.
有14位网友表示赞同!
Trying to understand how intentionally loosing impacts placement made some games tougher than usual!
有14位网友表示赞同!
The idea of improving through losses seemed exciting, yet the results I faced contradicted my goal.
有14位网友表示赞同!
While intriguing for a moment, the outcomes left me with more challenging opponents instead of easier ones.
有5位网友表示赞同!
Had hope after some research about this method; unfortunately, the reality was tougher matches post-losses!
有15位网友表示赞同!
Finding myself against equally fierce competitors rather than softer targets was the unintended consequence.
有14位网友表示赞同!
The allure of tweaking game results didn't translate into the benefits I hoped to gain.
有20位网友表示赞同!